Android: Programming for Developers | Ebook

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Develop your own responsive, reactive, and ready-to-deploy Android applicationsabout This Bookkick-start your Android programming career or just have fun publishing apps to the Google Play marketplaceexplore the high-level Android asynchronous constructs available on the Android Sdklearn the internals of a game engine by building onewho This Book Is Forif you are an ios developer or any other developer/programmer and you want to try your hands on developing applications on the Android platform, this course is for you. No prior programming experience is needed as this course will guide you right from the beginning to the advanced concepts of Android programming.what You Will Learnmastering the fundamentals of coding Java for Androidinstalling and setting up your Android development environmentbuilding functional user interfaces with the Android Studio visual designeradding user interaction, data captures, sound, and animation to your appsmanaging your apps’ data using the built-in Android Sqlite databasegetting familiar with the android process model and low-level concurrent constructs delivered by the Android Sdkinteracting with nearby devices over Bluetooth and Wifi communications channelscreating and composing tasks with Rxjava to execute complex asynchronous work in a predictable wayhandling user inputs, from virtual joysticks to gamepadsimplementing collision detection using different techniques and discover how to optimize it for complex gamesbuilding, deploying, and publishing real Android applications to the Google Play marketplacein Detailandroid is the most popular Os in the world. There are millions of devices accessing tens of thousands of applications. It is many people’s entry point into the world of technology. The Android: Programming for Developers course will take you on a journey to become an efficient Android programmer by thoroughly understanding the key concepts of Android programming and develop market-ready applications.the course begins with helping you create Android applications from scratch. The first module, Android Programming for Beginners, introduces you to all the fundamental concepts of programming in an Android context, from the Java basics to working with the Android Api

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Humancentric Interfaces for Ambient Intelligence | Ebook

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http://hlmp.us/k/b0089wnnxc
To create truly effective human-centric ambient intelligence systems both engineering and computing methods are needed. This is the first book to bridge data processing and intelligent reasoning methods for the creation of human-centered ambient intelligence systems. Interdisciplinary in nature, the book covers topics such as multi-modal interfaces, human-computer interaction, smart environments and pervasive computing, addressing principles, paradigms, methods and applications. This book will be an ideal reference for university researchers, R&d engineers, computer engineers, and graduate students working in signal, speech and video processing, multi-modal interfaces, human-computer interaction and applications of ambient intelligence. Hamid Aghajan is a Professor of Electrical Engineering (consulting) at Stanford University, Usa. His research is on user-centric vision applications in smart homes, assisted living / well being, smart meetings, and avatar-based social interactions. He is Editor-in-chief of “journal of Ambient Intelligence and Smart Environments”, has chaired Acm/ieee Icdsc 2008, and organized workshops/sessions/tutorials at Eccv, Acm Mm, Fg, Ecai, Icassp, Cvpr. Juan Carlos Augusto is a Lecturer at the University of Ulster, Uk. He is conducting research on Smart Homes and Classrooms. He has given tutorials at Ijcai07 and Aaai08. He is Editor-in-chief of the Book Series on “ambient Intelligence and Smart Environments” and the “journal of Ambient Intelligence and Smart Environments”. He has co-chaired Icost06, Aitami06/07/08, and is Workshops Chair for Ie09. Ramon Lopez-cozar Delgado is a Professor at the Faculty of Computer Science and Telecommunications of the University of Granada, Spain. His research interests include speech recognition and understanding, dialogue management and Ambient Intelligence. He is a member of Isca (international Speech Communication Association), Sepln (spanish Society on Natural Language Processing) and Aipo (spanish Society on Hci).integrates engineering and computing methods that are essential for designing and implementing highly effective ambient intelligence systemscontains contributions from the worlds leading experts in academia and industrygives a complete overview of the principles, paradigms and applications of human-centric ambient intelligence systems

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Channel: Freeman Arroyo
Published: 2017-07-11 17:55:58
Duration: 3M4S
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Protecting Information on Local Area Networks | Ebook

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http://hlmp.us/k/b01dkjofl2
Protecting Information on Local Area Networks presents the various types of networks and explains why they are being expanded at such a rapid pace. This book considers how management can gain control of the valuable network-services information resources generally available.organized into three parts encompassing seven chapters, this book begins with an overview of the various networks and their operations. This text then discusses the appropriate management actions to ensure some control over the use of networks and the business information resource. Other chapters consider the management rationale for network information security and explain the development of a company information network security policy. This book discusses as well security or network-connected personal computers. The final chapter deals with a number of major vulnerabilities of information when communicated or processed on network-connected personal computers.this book is a valuable resource for research scientists, technical security specialists, information systems specialists, and systems administrators.

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Channel: Freeman Arroyo
Published: 2017-07-11 18:12:33
Duration: 1M32S
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Fundamentals of Game Design | Ebook

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http://hlmp.us/k/b003fj64h6
To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of succeeding in the marketplace. Here to teach you the essential skills of player-centric game design is one of the industrys leading authorities, who offers a first-hand look into the process, from initial concept to final tuning. Now in its second edition, this updated classic reference by Ernest Adams offers a complete and practical approach to game design, and includes material on concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. In an easy-to-follow approach, Adams analyzes the specific design challenges of all the major game genres and shows you how to apply the principles of game design to each one. Youll learn how to: Define the challenges and actions at the heart of the gameplay. Write a high-concept document, a treatment, and a full design script. Understand the essentials of user interface design and how to define a games look and feel. Design for a variety of input mechanisms, including the Wii controller and multi-touch iphone. Construct a games core mechanics and flow of resources (money, points, ammunition, and more). Develop appealing stories, game characters, and worlds that players will want to visit, including persistent worlds. Work on design problems with engaging end-of-chapter exercises, design worksheets, and case studies. Make your game accessible to broader audiences such as children, adult women, people with disabilities, and casual players. ernest Adams provides encyclopedic coverage of process and design issues for every aspect of game design, expressed as practical lessons that can be immediately applied to a design in-progress. He offers the best framework Ive seen for thinking about the relationships between core mechanics, gameplay, and playerone that Ive found useful for both teaching and research. Michael Mateas, University of California at Santa Cruz, co-creator of Facade

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Channel: Freeman Arroyo
Published: 2017-07-11 18:05:17
Duration: 2M38S
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Advanced Machine Learning with Python | Ebook

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http://hlmp.us/k/b019wv32lg
Solve challenging data science problems by mastering cutting-edge machine learning techniques in Pythonabout This Bookresolve complex machine learning problems and explore deep learninglearn to use Python code for implementing a range of machine learning algorithms and techniquesa practical tutorial that tackles real-world computing problems through a rigorous and effective approachwho This Book Is Forthis title is for Python developers and analysts or data scientists who are looking to add to their existing skills by accessing some of the most powerful recent trends in data science. If youve ever considered building your own image or text-tagging solution, or of entering a Kaggle contest for instance, this book is for you!prior experience of Python and grounding in some of the core concepts of machine learning would be helpful.what You Will Learncompete with top data scientists by gaining a practical and theoretical understanding of cutting-edge deep learning algorithmsapply your new found skills to solve real problems, through clearly-explained code for every technique and testautomate large sets of complex data and overcome time-consuming practical challengesimprove the accuracy of models and your existing input data using powerful feature engineering techniquesuse multiple learning techniques together to improve the consistency of resultsunderstand the hidden structure of datasets using a range of unsupervised techniquesgain insight into how the experts solve challenging data problems with an effective, iterative, and validation-focused approachimprove the effectiveness of your deep learning models further by using powerful ensembling techniques to strap multiple models togetherin Detaildesigned to take you on a guided tour of the most relevant and powerful machine learning techniques in use today by top data scientists, this book is just what you need to push your Python algorithms to maximum potential. Clear examples and detailed code samples demonstrate deep learning techniques, semi-supervised learning, and more all whilst working with real-world applications that include image, music, text, and financial data.the machine learning techniques covered in this book are at the forefront of commercial practice. They are applicable now for the first time in contexts such as image recognition, Nlp and web search, computational creativity, and commercial/financial data modeling

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Channel: Freeman Arroyo
Published: 2017-07-11 17:58:55
Duration: 2M52S
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Team Foundation Server Administration: The complete guide to Tfs administration everything | Ebook

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http://hlmp.us/k/b01678tdba
Team Foundation Server (tfs) is one of the widely used Alm suites from Microsoft. Tfs suite includes different components to address the Alm features like Application tier, data store, build services, and so on. Tfs Administration requires knowledge in all these components and how it can be configured and integrated together. Administration topics are divided into four small books. This will be the first book in this series. Part I: Tfs Installation & Configuration and Tfs Administration Consolechapter 1: Introduction, discusses about the Tfs architecture and how the various components are bound together.chapter 2: Tfs Installation and Configuration, discusses step by step installation and configuration of Tfs server.chapter 3: Tfs Admin Console explains the Tfs Admin Console component and its features like project collection management, database management, build components, and integrations.part Ii: Build Administrationchapter 4: Build Administration, provides the end to end build administration. This chapter covers Xaml based build setup for Tfs 2013 and older versions and new web based build setup for Tfs 2015. This chapter also covers major build automation scenarios.part Iii: Access Management and Securitychapter 5: Access Management, explains more about the end to end access management starting from Tfs server level till the work item field level. This chapter provides details on how to control the permissions at each component level.part Iv: Warehouse services & Reporting and Command line toolschapter 6: Warehouse Services & Reporting, discusses about different warehouse services and the reporting.chapter 7: Tfs Command line Tools, explains different command line tools used by administrators along with the scenarios.appendix: Discuss miscellaneous items like configuration of external integrations, common challenges and solutions, and so on.topics are explained using appropriate scenarios and screen shots.

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Channel: Freeman Arroyo
Published: 2017-07-11 18:11:43
Duration: 2M52S
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